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JUDY HOPPS
lvl
1
1
7
JUDY HOPPS

Power: 60

HERO; OFFENSE; DOWNTOWN; ZOOTOPIA; DOWNTOWN HERO

Offense:
50
Defense:
15
Health:
216
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

ZPD Trained
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain a Shield worth 15% of the damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Shield amount.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 50 damage to target opponent.
Deal up to 50 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 75 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 75 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Deal up to 100 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Paying Your Dues
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Haste for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 minimum chain amount.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 101 damage to target opponent. Chain to 1 - 3 targets.
Deal up to 101 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 152 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 152 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 203 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Donut Break
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% Speed Meter increase for each opponent inflicted with Slow.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 49 damage to all opponents.
Deal up to 49 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 73 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 73 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Deal up to 98 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Ticketable Offense
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
20% chance for this character to perform a Spinning Kick against opponents who apply Harmful effects.
Requires Gear Tier 7
100
55
20
19,500
Level 3
+4% Dodge chance.
Requires Gear Tier 8
150
75
40
92,500
Level 4
Guaranteed to inflict Stun.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+4% Dodge chance.
Requires Gear Tier 10
150
125
80
210,000
50
Downtown Hero teammates gain 8% Evasion.
Downtown Hero teammates gain 8% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 31 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 31 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 31 damage. Inflict Stun for 1 turn.
Downtown Hero teammates gain 16% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 31 damage. Inflict Stun for 1 turn.
Full Gear List
2
3
10
15
2,581,500
40
60
210
490
315
30
35
210
90
105
315
90
105
100
50
50
150
600
450
1,200
150
350
155
210
75
100
80
60
60
60
600
500
1,120
270
585
135
270
120
350
300
725
150
300
100
150
130
20
20
Gear Tier 2
2
3
Gear Tier 3
2
3
Gear Tier 4
7,500
8
40
12
60
Gear Tier 5
10,000
30
50
45
Gear Tier 6
67,000
30
160
35
60
70
30
35
90
105
30
35
Gear Tier 7
145,000
120
280
140
100
60
70
50
60
70
50
180
210
150
Gear Tier 8
700,000
200
150
700
150
150
75
110
35
100
40
40
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
40
100
135
315
20
45
40
135
120
20
20
20
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
150
300
60
100
135
270
100
20
90
150
40
135
130
20
20
20